- Fixed memory leak affecting every rendered frame (#70) - Widescreen sizes are now rounded to increments of 8 to avoid misalignments (#60) - Background color gradient smoothing now has a threshold to avoid blurring intended edges - Some release build system tweaks (partially from #57 by Margen67) - tweaked widescreen marker positions
standalone:
- Fixed loading of settings (#45, #53) - Default latency of WaveOut (the default audio on Windows) has been reduced to 128 (#58) - Linux and Mac releases are now .tar.bz2 compressed to preserve the execute permissions (#37, #41) - Mac releases now target macOS 10.14 (Mojave) (#40) - Included settings file is no longer empty, but contains default input and hotkey settings - The Windows and Linux packages now include the Super Metroid widescreen patch by ocesse as well as some sample setting overrides (partially by @wojpawlik)
libretro:
- The core is back on the auto updater (by libretro team and community) (#56) - The core is now also available for some systems as part of releases - The "HD Windowing (experimental)" setting is now applied properly (#55) - Support for GB/GBC roms in archives, Satellaview and MSU-1 SGB (by KickMeElmo in #69 (#46))
setting overrides:
- The 4 "widescreen background" settings now allow specifying a line from which on up/downwards the background is widescreen as well as specifying cropping modes - "WideScreen Marker" setting can now be set via 'm'' - "Mode 7 Perspective Correction" setting can now be set via 'P'' - "Overclock CPU" setting can now be set via 'O'' - Overrides are now properly removed when switching games and not accidentially saves in settings - The ''%''-character can now be used in override files to switch to and from comments